var i, size, type, alignment, bufferSize, result, itemCount, h, val; update_variables("onlinevars") for (i = 0; i < ds_grid_height(global.onlineList); i++) { if (ds_grid_get(global.onlineList, 0, i) != ds_grid_get(global.onlineList, 1, i) && (i != 0 || i != 15 || i != 16 || i != 17)) { ds_grid_set(global.onlineSend, 0, i, ds_grid_get(global.onlineList, 0, i)) ds_grid_set(global.onlineSend, 1, i, ds_grid_get(global.onlineList, 1, i)) ds_grid_set(global.onlineSend, 2, i, ds_grid_get(global.onlineList, 2, i)) update_variables("disablesame") update_variables("replaceglobalvars") update_variables("updateprev") canSend = 1 alarm[0] = 600 } } if canSend { buffer_delete(buffer) size = 1024 type = buffer_grow alignment = 1 buffer = buffer_create(size, type, alignment) buffer_seek(buffer, buffer_seek_start, 0) buffer_write(buffer, buffer_u8, 0) buffer_write(buffer, buffer_string, strict_compress(ds_grid_write(global.onlineSend))) buffer_write(buffer, buffer_u8, global.clientID) buffer_write(buffer, buffer_u32, global.packetID) bufferSize = buffer_tell(buffer) buffer_seek(buffer, buffer_seek_start, 0) buffer_write(buffer, buffer_s32, bufferSize) buffer_write(buffer, buffer_u8, 0) buffer_write(buffer, buffer_string, strict_compress(ds_grid_write(global.onlineSend))) buffer_write(buffer, buffer_u8, global.clientID) buffer_write(buffer, buffer_u32, global.packetID) result = network_send_packet(socket, buffer, buffer_tell(buffer)) show_debug_message(("packetID = " + string(global.packetID))) global.packetID++ ds_grid_clear(global.onlineSend, -1) } if (!canSend) alarm[0] = 10 if canSend { canSend = 0 alarm[0] = 75 } if instance_exists(oCharacter) { check_areaclear() if (global.playerhealth <= 0) { if (oCharacter.state != oCharacter.DEFEATED && oCharacter.canbehit) { oCharacter.alarm[0] = 6 oCharacter.state = oCharacter.DEFEATED mus_current_fadeout() sfx_stop_all() } } } if (instance_exists(oQueen) && instance_exists(oQueenHead) && (!is_undefined(oQueenHead.myhealth)) && (!is_undefined(oQueen.phase))) { if (global.queenhealthPrev != oQueenHead.myhealth || oQueen.phase != phase) { show_debug_message(("queen health sent " + string(oQueenHead.myhealth))) size = 1024 type = buffer_grow alignment = 1 buffer = buffer_create(size, type, alignment) buffer_seek(buffer, buffer_seek_start, 0) buffer_write(buffer, buffer_u8, 2) buffer_write(buffer, buffer_s32, oQueenHead.myhealth) buffer_write(buffer, buffer_u8, global.clientID) buffer_write(buffer, buffer_s8, oQueen.phase) buffer_write(buffer, buffer_s8, oQueen.state) bufferSize = buffer_tell(buffer) buffer_seek(buffer, buffer_seek_start, 0) buffer_write(buffer, buffer_s32, bufferSize) buffer_write(buffer, buffer_u8, 2) buffer_write(buffer, buffer_s32, oQueenHead.myhealth) buffer_write(buffer, buffer_u8, global.clientID) buffer_write(buffer, buffer_s8, oQueen.phase) buffer_write(buffer, buffer_s8, oQueen.state) result = network_send_packet(socket, buffer, buffer_tell(buffer)) } } itemCount = 0 for (h = 0; h < array_length_1d(global.item); h++) { val = global.item[h] if (val == 1 && h != 1) itemCount++ } if (itemCount != global.itemstaken) global.itemstaken = itemCount