lockx = 0 locky = 0 snapx = 1 snapy = 1 targetx = oCharacter.x targety = (oCharacter.y - 12) ratiox = 1 ratioy = 1 focus = 0 focustime = 0 smoothin = 30 smoothout = 30 roomstart = 0 limit = (floor((oControl.widescreen_space / 2)) + 160)