spark = instance_create(x, y, oFXAnimSpark) spark.sprite_index = sBatterySpark spark.image_speed = 0.5 spark.additive = 1 spark.image_xscale = choose(1, -1) spark.image_yscale = choose(1, -1) spark.image_angle = random(360) spark.depth = 4 alarm[0] = (20 + random(40)) if (state == 10) alarm[0] = 10