alarm[1] = (6 + random(4)) fx = instance_create(x, y, oFXTrail) fx.sprite_index = sEMP_Spark fx.image_index = choose(0, 1, 2, 3) fx.image_speed = 0 fx.image_xscale = image_xscale fx.image_yscale = image_yscale fx.image_alpha = spark_alpha fx.additive = 1 fx.fadespeed = 0.05 fx.image_angle = ((image_angle + 90) + random(90)) fx.depth = depth