action_inherited() canbeX = 0 myhealth = 200 damage = 24 hitbeam = 0 hitmissile = 0 hitmissileexpl = 0 hitpbomb = 1 hitbomb = 0 hitscrewattack = 1 hitpseudoscrew = 0 canfreeze = 0 hitsound = 79 deathsound = 80 platyoffset = -6 frozenspr = 345 flipx = 0 target = 0 canattack = 1 state = 1 calpha = 0 alarm[0] = 1 alarm[1] = 120 hitemp = 1 empspr = 346