action_inherited() canbeX = 0 makeActive() setCollisionBounds(-10, -14, 14, 14) myhealth = 80 freezehp = 40 damage = 16 stuntime = 4 hpush = 6 vpush = -3 hitmissileexpl = 0 hitsound = 76 deathsound = 80 canfreeze = 1 platyoffset = -6 frozenspr = 359 flipx = 0 target = 0 state = 1 alarm[0] = 1 clawangle = 0 clawx = -9 clawy = -1 fangy = 8 hitemp = 1 empspr = 367