makeActive() setCollisionBounds(-10, -14, 14, 14) myhealth = 300 damage = 16 stuntime = 4 hpush = 6 vpush = -3 hitmissileexpl = 0 hitsound = 76 deathsound = 80 canfreeze = 0 platyoffset = -6 frozenspr = 358 flipx = 0 target = 0 state = 2 clawangle = 0 clawx = -9 clawy = -1 fangy = 8 stun = 0 flashing = 0 charge = 0 yoff = 0 platform = -4 statetime = 0 fxtimer = 0 hasmissile = 0 clawstate = 0 clawoffset = 0 if (global.event[160] == 0) { text1 = "Controls" text1 = get_text("Buttons", "Controls") text2 = "Hold | - Jump / | - Grab" text2 = get_text("InGameHints", "Autoad_Text") btn1_name = "Jump" btn2_name = "Fire" duration = 500 make_notification(text1, text2, duration, btn1_name, btn2_name) global.event[160] = 1 }