if (global.event[203] == 0) instance_destroy() layer_show = 0 layer_hide = 0 obj_destroy = -4 obj_move = -4 targetx = 0 targety = 0 expl_dir = 90 expl_spd = 2 width = 32 height = 32 delay = 1 active = 0 explosions = 5 smoke_steps = 60 ev_state = 0