if (special == 0) { state = (!state) alarm[0] = 132 if (state == 1) { with (oA3AssemblyControl) alarm[3] = 1 } } else { if instance_exists(oAutoadPlayer) { if (state == 0) { state = 1 with (oA3AssemblyControl) alarm[3] = 1 } } else state = 0 alarm[0] = 30 }