if (x < 624) { x += 1 alarm[0] = 3 smk = instance_create(((x - 14) - random(10)), 50, oFXAnimSpark) smk.image_speed = 0.7 smk.additive = 0 smk.sprite_index = sSmoke1 smk.image_alpha = 0.6 if (!sfx_isplaying(sndStoneLoop)) sfx_loop(sndStoneLoop) } else { alarm[1] = 10 sfx_stop(sndStoneLoop) }