if (state == 1) { if (image_index < 7) image_index += 0.1 if (statetime == 90) { state = 2 statetime = 0 } } if (state == 2) { if (image_index < 9) image_index += 0.1 if (statetime == 90) { state = 3 statetime = 0 } } if (state == 3) image_index += 0.2 if floor(image_index >= 11) { image_index = 11 instance_destroy() } statetime += 1