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@ -3264,31 +3264,6 @@ if (monster_drain > 0)
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else
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global.playerhealth -= (global.mod_monstersdrainGS * 4)
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}
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if global.sax
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{
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if (global.currentsuit == 0 && oControl.mod_monstersextreme == 0)
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global.playerhealth -= (global.mod_monstersdrainPS * 2)
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else if (global.currentsuit == 0 && oControl.mod_monstersextreme != 0)
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global.playerhealth -= (global.mod_monstersdrainPS * 4)
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if (global.currentsuit == 1 && oControl.mod_monstersextreme == 0)
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global.playerhealth -= (global.mod_monstersdrainVS * 2)
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else if (global.currentsuit == 1 && oControl.mod_monstersextreme != 0)
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global.playerhealth -= (global.mod_monstersdrainVS * 4)
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if (global.currentsuit == 2 && oControl.mod_monstersextreme == 0)
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{
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if (global.item[5] == 0)
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global.playerhealth -= (global.mod_monstersdrainVS * 2)
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else
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global.playerhealth -= (global.mod_monstersdrainGS * 2)
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}
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else if (global.currentsuit == 2 && oControl.mod_monstersextreme != 0)
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{
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if (global.item[5] == 0)
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global.playerhealth -= (global.mod_monstersdrainVS * 4)
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else
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global.playerhealth -= (global.mod_monstersdrainGS * 4)
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}
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}
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if (global.playerhealth <= 0)
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{
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with (oControl)
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