diff --git a/Export_Code/gml_Object_oSaveStation_Step_0.gml b/Export_Code/gml_Object_oSaveStation_Step_0.gml index 09e0852..d62cc01 100644 --- a/Export_Code/gml_Object_oSaveStation_Step_0.gml +++ b/Export_Code/gml_Object_oSaveStation_Step_0.gml @@ -14,6 +14,22 @@ if (saveenabled == 1 && cansave == 1 && (oCharacter.state == 10 || oCharacter.st { if (oControl.mod_insanitymode == 1 || global.enemyNearby || global.saveStationCooldown > 0) exit + global.savexpos = (x + 16) + saveenabled = 0 + with (oCharacter) + { + state = SAVING + savedisplay = 0 + statetime = 0 + canrun = 0 + if (facing == RIGHT) + sprite_index = sFrontR + if (facing == LEFT) + sprite_index = sFrontL + } + global.start_room = room + global.save_x = (x + 16) + global.save_y = y } if (oCharacter.state == 33 && distance_to_point(oCharacter.x, oCharacter.y < 64)) saveenabled = 0