Made looting value synced

pull/6/head
DodoBirb 4 years ago
parent 1777ffe0e3
commit 0dd1c32a28

@ -479,6 +479,7 @@ switch type_event
global.MetCount = buffer_read(_buffer, buffer_u8)
global.freeForAll = buffer_read(_buffer, buffer_u8)
global.killMessages = buffer_read(_buffer, buffer_u8)
global.looting = buffer_read(_buffer, buffer_u8)
global.damageMult = damageMult
global.saxmode = saxmode
global.experimental = experimental

@ -31,6 +31,7 @@ buffer_write(buffer, buffer_u8, global.experimental)
buffer_write(buffer, buffer_u8, global.MetCount)
buffer_write(buffer, buffer_u8, global.freeForAll)
buffer_write(buffer, buffer_u8, global.killMessages)
buffer_write(buffer, buffer_u8, global.looting)
for (i = 0; i < sockets; i++)
network_send_packet(ds_list_find_value(playerList, i), buffer, buffer_tell(buffer))
alarm[11] = 30

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