switch (argument0) { case 0: return oControl.mod_bombs; break; case 1: return oControl.mod_grip; break; case 2: return oControl.mod_spider; break; case 3: return oControl.mod_jumpball; break; case 4: return oControl.mod_hijump; break; case 5: return oControl.mod_varia; break; case 6: return oControl.mod_spacejump; break; case 7: return oControl.mod_speedbooster; break; case 8: return oControl.mod_screwattack; break; case 9: return oControl.mod_gravity; break; case 10: return oControl.mod_charge; break; case 11: return oControl.mod_ice; break; case 12: return oControl.mod_wave; break; case 13: return oControl.mod_spazer; break; case 14: return oControl.mod_plasma; break; //Missiles case 52: return oControl.mod_52; break; case 53: return oControl.mod_53; break; case 54: return oControl.mod_54; break; case 55: return oControl.mod_55; break; case 56: return oControl.mod_56; break; case 57: return oControl.mod_57; break; case 60: return oControl.mod_60; break; case 100: return oControl.mod_100; break; case 101: return oControl.mod_101; break; case 102: return oControl.mod_102; break; case 104: return oControl.mod_104; break; case 105: return oControl.mod_105; break; case 106: return oControl.mod_106; break; case 107: return oControl.mod_107; break; case 109: return oControl.mod_109; break; case 111: return oControl.mod_111; break; case 150: return oControl.mod_150; break; case 151: return oControl.mod_151; break; case 152: return oControl.mod_152; break; case 153: return oControl.mod_153; break; case 154: return oControl.mod_154; break; case 155: return oControl.mod_155; break; case 156: return oControl.mod_156; break; case 159: return oControl.mod_159; break; case 161: return oControl.mod_161; break; case 163: return oControl.mod_163; break; case 202: return oControl.mod_202; break; case 203: return oControl.mod_203; break; case 204: return oControl.mod_204; break; case 205: return oControl.mod_205; break; case 208: return oControl.mod_208; break; case 210: return oControl.mod_210; break; case 211: return oControl.mod_211; break; case 214: return oControl.mod_214; break; case 250: return oControl.mod_250; break; case 252: return oControl.mod_252; break; case 255: return oControl.mod_255; break; case 257: return oControl.mod_257; break; case 259: return oControl.mod_259; break; case 303: return oControl.mod_303; break; case 304: return oControl.mod_304; break; case 307: return oControl.mod_307; break; case 308: return oControl.mod_308; break; case 309: return oControl.mod_309; break; //Super Missiles case 51: return oControl.mod_51; break; case 110: return oControl.mod_110; break; case 162: return oControl.mod_162; break; case 206: return oControl.mod_206; break; case 207: return oControl.mod_207; break; case 209: return oControl.mod_209; break; case 215: return oControl.mod_215; break; case 256: return oControl.mod_256; break; case 300: return oControl.mod_300; break; case 305: return oControl.mod_305; break; //Energy Tanks case 50: return oControl.mod_50; break; case 103: return oControl.mod_103; break; case 108: return oControl.mod_108; break; case 157: return oControl.mod_157; break; case 158: return oControl.mod_158; break; case 200: return oControl.mod_200; break; case 201: return oControl.mod_201; break; case 251: return oControl.mod_251; break; case 254: return oControl.mod_254; break; case 306: return oControl.mod_306; break; //Powerbombs case 58: return oControl.mod_58; break; case 59: return oControl.mod_59; break; case 112: return oControl.mod_112; break; case 160: return oControl.mod_160; break; case 212: return oControl.mod_212; break; case 213: return oControl.mod_213; break; case 253: return oControl.mod_253; break; case 258: return oControl.mod_258; break; case 301: return oControl.mod_301; break; case 302: return oControl.mod_302; break; } return argument0;