320 240 16 16 0 60 0 0 -1 global.mapoffsetx = 65; global.mapoffsety = 22; global.watertype = 0; global.waterlevel = 0; global.floormaterial = 4; SoundFX_Preset(1); instance_create(32, 80, scr_itemsopen(oControl.mod_200)); -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 640 480 10 0 0.100000001490116