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<object>
  <spriteName>sEDBg2</spriteName>
  <solid>0</solid>
  <visible>-1</visible>
  <depth>-500</depth>
  <persistent>0</persistent>
  <parentName>&lt;undefined&gt;</parentName>
  <maskName>&lt;undefined&gt;</maskName>
  <events>
    <event eventtype="0" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>FREQ = 8;
AMP = 2;
SPEED = 0.05;
THETA = 0;
y_bottom = y - view_yview[0];
if (y_bottom &lt; 0) y_bottom = 0;
if (y_bottom &gt; view_hview[0]) y_bottom = view_hview[0];
mysurf = surface_create(320 + (oControl.widescreen*oControl.widescreen_space), 240);
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="3" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>if (instance_exists(oWater)) {
    y = global.waterlevel + oWater.yoffset;
} else if (instance_exists(oLavaSurface)) {
    y = global.waterlevel;
}

y_top = y - view_yview[0];
y_top = clamp(y_top, 0, view_hview[0]);
y_bottom = view_hview[0];
THETA += SPEED;
if ((view_yview[0] + view_hview[0]) &gt;= y) {
    if (!surface_exists(mysurf)) mysurf = surface_create(320 + (oControl.widescreen*oControl.widescreen_space), 240);
    
    if (surface_exists(oControl.widescreen_surface)) {
        surface_copy(mysurf, 0, 0, oControl.widescreen_surface);
    } else if (surface_exists(application_surface)) {
        surface_copy(mysurf, 0, 0, application_surface);
    }
}
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="8" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>if(surface_exists(mysurf)) {
    global.wave_height = max(round(lerp(global.wave_height, floor((60-(fps-1))^1.5), 0.1)) - 1, 1); // Lower is smoother.
    var height_top = min(y_bottom-y_top, global.wave_height);
    
    if ((view_yview[0] + view_hview[0]) &gt;= y) {
        for (yy = 0; yy &lt; 240; yy += global.wave_height) {
            xx = AMP * sin(THETA + FREQ * yy / y_bottom);
            if (yy &gt;= y_top) {
                draw_surface_part_ext(mysurf, 0, yy, view_wview[0] + oControl.widescreen_space, global.wave_height, view_xview[0] + xx - (oControl.widescreen_space/2), view_yview[0] + yy, 1, 1, -1, 0.2);
                if((yy-y_top) &lt; global.wave_height) draw_surface_part_ext(mysurf, 0, y_top, view_wview[0] + oControl.widescreen_space, yy-y_top, view_xview[0] + xx - (oControl.widescreen_space/2), view_yview[0] + y_top, 1, 1, -1, 0.2);
            } 
        }
        if(height_top &lt; global.wave_height) draw_surface_part_ext(mysurf, 0, y_top, view_wview[0] + oControl.widescreen_space, height_top, view_xview[0] + xx - (oControl.widescreen_space/2), y, 1, 1, -1, 0.2);
    }
}

/*if ((view_yview[0] + view_hview[0]) &gt;= y) {
    for (yy = 0; yy &lt; 240; yy += 1) {
        xx = AMP * sin(THETA + FREQ * yy / y_bottom);
        if (yy &gt;= y_top) {
            if (surface_exists(mysurf)) draw_surface_part_ext(mysurf, 0, yy, view_wview[0], 1, view_xview[0] + xx, view_yview[0] + yy, 1, 1, -1, 0.2);
        }
    }
}
</string>
          </argument>
        </arguments>
      </action>
    </event>
  </events>
  <PhysicsObject>0</PhysicsObject>
  <PhysicsObjectSensor>0</PhysicsObjectSensor>
  <PhysicsObjectShape>0</PhysicsObjectShape>
  <PhysicsObjectDensity>0.5</PhysicsObjectDensity>
  <PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
  <PhysicsObjectGroup>0</PhysicsObjectGroup>
  <PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
  <PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
  <PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
  <PhysicsObjectAwake>-1</PhysicsObjectAwake>
  <PhysicsObjectKinematic>-1</PhysicsObjectKinematic>
  <PhysicsShapePoints/>
</object>
