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<object>
  <spriteName>&lt;undefined&gt;</spriteName>
  <solid>0</solid>
  <visible>-1</visible>
  <depth>-1100</depth>
  <persistent>-1</persistent>
  <parentName>&lt;undefined&gt;</parentName>
  <maskName>&lt;undefined&gt;</maskName>
  <events>
    <event eventtype="0" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>offset = 30;
fadeout = 0;
alarm[0] = 300;
log = 0;
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="2" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>fadeout = 1;
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="3" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>if (fadeout == 0) {
    if(!visible) alarm[0]++; //added
    if (offset &gt; 0) offset -= 1;
} else if (offset &lt; 30) {
    offset += 1;
} else {
    instance_destroy();
    global.gotolog = -1;
}
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="8" enumb="73">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>if (oControl.widescreen){
    if (surface_exists(oControl.widescreen_surface)) {
        surface_set_target(oControl.widescreen_surface);
    } 
} else {
    if (surface_exists(application_surface)) {
        surface_set_target(application_surface);
    }
}

vx = 0; //view_xview[0];
vy = offset; //view_yview[0] + offset;
draw_background_ext(bgNotification, vx, vy + 212, 1, 1, 0, -1, 0.7);
draw_set_font(fontGUI2);
draw_set_alpha(1);
/*if (!log) {
    draw_set_color(c_white); // og c_white
    draw_text(vx + 7, vy + 214, text1);
    if (btn2_name == "") {
        if (btn1_name != "") {
            draw_txt_1button(vx + 7, vy + 224, text2, 1, btn1_name, 1);
        } else {
            draw_set_font(fontMenuSmall);
            draw_text(vx + 7, vy + 224, text2);
        }
    } else draw_txt_2buttons(vx + 7, vy + 224, text2, 1, btn1_name, btn2_name, 1);
} else if (log) {*/ // logs 
    draw_set_color(make_colour_rgb(224, 248, 208)); // og c_white
    draw_text(vx + 7, vy + 214, text1);
    if (btn2_name == "") {
        if (btn1_name != "") {
            draw_txt_1button_log(vx + 7, vy + 224, text2, 1, btn1_name, 1);
        } else {
            draw_set_font(fontMenuSmall);
            draw_text(vx + 7, vy + 224, text2);
        }
    } else draw_txt_2buttons_log(vx + 7, vy + 224, text2, 1, btn1_name, btn2_name, 1);
//}
//draw_set_color(c_white);
surface_reset_target();
</string>
          </argument>
        </arguments>
      </action>
    </event>
  </events>
  <PhysicsObject>0</PhysicsObject>
  <PhysicsObjectSensor>0</PhysicsObjectSensor>
  <PhysicsObjectShape>0</PhysicsObjectShape>
  <PhysicsObjectDensity>0.5</PhysicsObjectDensity>
  <PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
  <PhysicsObjectGroup>0</PhysicsObjectGroup>
  <PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
  <PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
  <PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
  <PhysicsObjectAwake>-1</PhysicsObjectAwake>
  <PhysicsObjectKinematic>0</PhysicsObjectKinematic>
  <PhysicsShapePoints/>
</object>
