global.mapoffsetx = 42;
global.mapoffsety = 24;
global.watertype = 1;
global.floormaterial = 1;
global.darkness = 2;
scan_log(4, get_text("ScanEvents", "ScanEnvironment"), 180, 1);
if (!sfx_isplaying(musLabAmbience)) {
mus_stop_all();
mus_loop(musLabAmbience);
}