var map, from, to; map = global.roommap from = id to = ds_map_find_value(map, from) switch to { case 101303: targetroom = 24 targetx = 16 targety = 400 height = 64 direction = 0 camstartx = 16 camstarty = 360 transitionx = 4 transitiony = 160 break case 101403: targetroom = 26 targetx = 944 targety = 400 height = 64 direction = 180 camstartx = 944 camstarty = 360 transitionx = 316 transitiony = 160 break case 102845: targetroom = 35 targetx = 1264 targety = 160 height = 80 direction = 180 camstartx = 1264 camstarty = 120 transitionx = 316 transitiony = 160 break case 107655: targetroom = 55 targetx = 16 targety = 160 height = 80 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 160 break case 107656: targetroom = 55 targetx = 304 targety = 160 height = 80 direction = 180 camstartx = 304 camstarty = 160 transitionx = 316 transitiony = 160 break case 107754: targetroom = 57 targetx = 16 targety = 640 height = 80 direction = 0 camstartx = 16 camstarty = 600 transitionx = 4 transitiony = 160 break case 107688: targetroom = 56 targetx = 304 targety = 160 height = 80 direction = 180 camstartx = 304 camstarty = 120 transitionx = 316 transitiony = 160 break case 109238: targetroom = 77 targetx = 16 targety = 160 height = 80 direction = 0 camstartx = 16 camstarty = 160 transitionx = 4 transitiony = 160 break case 107828: targetroom = 58 targetx = 1584 targety = 160 height = 80 direction = 180 camstartx = 1584 camstarty = 120 transitionx = 316 transitiony = 160 break case 108052: targetroom = 59 targetx = 16 targety = 1120 height = 80 direction = 0 camstartx = 16 camstarty = 1120 transitionx = 4 transitiony = 160 break case 109764: targetroom = 82 targetx = 16 targety = 112 height = 80 direction = 0 camstartx = 16 camstarty = 112 transitionx = 4 transitiony = 112 break case 110071: targetroom = 83 targetx = 3824 targety = 1312 height = 80 direction = 180 camstartx = 3824 camstarty = 1320 transitionx = 316 transitiony = 112 break case 111867: targetroom = 110 targetx = 16 targety = 128 height = 80 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 128 break case 112058: targetroom = 111 targetx = 304 targety = 128 height = 64 direction = 180 camstartx = 120 camstarty = 64 transitionx = 316 transitiony = 128 break case 104143: targetroom = 41 targetx = 16 targety = 896 height = 64 direction = 0 camstartx = 16 camstarty = 840 transitionx = 4 transitiony = 176 break case 122637: targetroom = 169 targetx = 1264 targety = 176 height = 64 direction = 180 camstartx = 1264 camstarty = 176 transitionx = 316 transitiony = 176 break case 103803: targetroom = 39 targetx = 624 targety = 640 height = 64 direction = 180 camstartx = 624 camstarty = 600 transitionx = 316 transitiony = 160 break case 123206: targetroom = 173 targetx = 16 targety = 160 height = 64 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 160 break case 113729: targetroom = 119 targetx = 304 targety = 176 height = 64 direction = 180 camstartx = 304 camstarty = 120 transitionx = 316 transitiony = 176 break case 113782: targetroom = 120 targetx = 16 targety = 656 height = 64 direction = 0 camstartx = 16 camstarty = 600 transitionx = 4 transitiony = 176 break case 114127: targetroom = 122 targetx = 16 targety = 1120 height = 64 direction = 0 camstartx = 16 camstarty = 1080 transitionx = 4 transitiony = 160 break case 114013: targetroom = 121 targetx = 1264 targety = 160 height = 64 direction = 180 camstartx = 1264 camstarty = 120 transitionx = 316 transitiony = 160 break case 117022: targetroom = 139 targetx = 16 targety = 208 height = 80 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 208 break case 116476: targetroom = 136 targetx = 304 targety = 208 height = 80 direction = 180 camstartx = 304 camstarty = 208 transitionx = 316 transitiony = 208 break case 106359: targetroom = 49 targetx = 624 targety = 160 height = 64 direction = 180 camstartx = 624 camstarty = 160 transitionx = 316 transitiony = 160 break case 105800: targetroom = 48 targetx = 16 targety = 160 height = 64 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 160 break case 125942: targetroom = 189 targetx = 624 targety = 3072 height = 64 direction = 180 camstartx = 624 camstarty = 3072 transitionx = 316 transitiony = 192 break case 129412: targetroom = 216 targetx = 16 targety = 192 height = 64 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 192 break case 132225: targetroom = 240 targetx = 624 targety = 1136 height = 64 direction = 180 camstartx = 624 camstarty = 1080 transitionx = 304 transitiony = 176 break case 132446: targetroom = 241 targetx = 16 targety = 1856 height = 64 direction = 0 camstartx = 16 camstarty = 1800 transitionx = 4 transitiony = 176 break case 133711: targetroom = 251 targetx = 304 targety = 144 height = 64 direction = 180 camstartx = 304 camstarty = 120 transitionx = 316 transitiony = 144 break case 133738: targetroom = 252 targetx = 16 targety = 384 height = 64 direction = 0 camstartx = 16 camstarty = 360 transitionx = 4 transitiony = 144 break case 106413: targetroom = 50 targetx = 304 targety = 928 height = 64 direction = 180 camstartx = 304 camstarty = 840 transitionx = 316 transitiony = 208 break case 106927: targetroom = 51 targetx = 16 targety = 208 height = 64 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 208 break case 140724: targetroom = 324 targetx = 1584 targety = 144 height = 64 direction = 180 camstartx = 1584 camstarty = 120 transitionx = 316 transitiony = 144 break case 140829: targetroom = 325 targetx = 16 targety = 384 height = 64 direction = 0 camstartx = 16 camstarty = 360 transitionx = 4 transitiony = 144 break case 110447: targetroom = 90 targetx = 16 targety = 208 height = 80 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 208 break case 110465: targetroom = 91 targetx = 304 targety = 208 height = 80 direction = 180 camstartx = 304 camstarty = 120 transitionx = 316 transitiony = 208 break case 114131: targetroom = 122 targetx = 1296 targety = 1392 height = 80 direction = 0 camstartx = 1440 camstarty = 1320 transitionx = 4 transitiony = 192 break case 115276: targetroom = 128 targetx = 624 targety = 432 height = 64 direction = 180 camstartx = 624 camstarty = 432 transitionx = 316 transitiony = 192 break case 127951: targetroom = 206 targetx = 304 targety = 864 height = 64 direction = 180 camstartx = 304 camstarty = 864 transitionx = 316 transitiony = 144 break case 128081: targetroom = 207 targetx = 16 targety = 624 height = 64 direction = 0 camstartx = 16 camstarty = 624 transitionx = 4 transitiony = 144 break case 135483: targetroom = 281 targetx = 624 targety = 384 height = 64 direction = 180 camstartx = 304 camstarty = 360 transitionx = 316 transitiony = 144 break case 135439: targetroom = 280 targetx = 16 targety = 384 height = 64 direction = 0 camstartx = 16 camstarty = 360 transitionx = 4 transitiony = 144 break case 149855: targetroom = 387 targetx = 16 targety = 160 height = 128 direction = 0 camstartx = 16 camstarty = 120 transitionx = 4 transitiony = 160 break case 149904: targetroom = 389 targetx = 304 targety = 160 height = 64 direction = 180 camstartx = 304 camstarty = 120 transitionx = 316 transitiony = 160 break } global.darkness = 0 if (direction == 0) global.targetx = (targetx + 32) if (direction == 180) global.targetx = (targetx - 32)