- Fixed a scrolling bug in the Display Options menu on Android.
- Fixed a camera snapping issue in widescreen.
- Other minor fixes.
## 1.5.1
- Added widescreen support.
- MASSIVE thanks to Wanderer for getting the backbone of widescreen figured out before he left.
@ -131,6 +132,7 @@
- Fixed an OOB in the Power Plant escape sequence.
- BladeBots now despawn when outside of a room.
- Other minor fixes.
## 1.5
- Linux support added.
- Please read dependencies.txt for more information.
@ -258,6 +260,7 @@
- A2 turbine invulnerability to Power Bombs has been fixed.
- Added helper Septoggs in BG3 to prevent a softlock in Random Games.
- Other minor fixes.
## 1.4.3
- Removed Septogg directly to the left of the ship to avoid confusing players.
- Changed controller screen text to encourage players to purchase Metroid: Samus Returns.
@ -292,6 +295,7 @@
- Added option in the Extras Menu to display the in-game timer under the HUD.
- Modified a set of crumble blocks in A5 to give players a faster backtracking route to collect a Screw Attack walled item.
- Cleaned up several information files included with the patch.
## 1.4.2
- Music when entering item rooms will now quickly cross-fade.
- Resolved various issues related to shaders.
@ -345,6 +349,7 @@
- A7 cave background changed.
- Added French, Czech, and German localizations.
- Many other minor fixes.
## 1.4
- Added Fusion Difficulty. See explanations.txt file.
- Fixed glitched Spin Jump under water.
@ -394,6 +399,7 @@
- Save files have been renamed to save1, save2, and save3. 1.2+ - 1.3.3 save files have not been deleted if they exist.
- Added/edited 8Bit filters.
- Ice Beam damage has been modified for random modes.
## 1.3.3
- Reworked backend Randomizer coding.
Pre-V1.3.3 random games may not work correctly anymore if you have not acquired all power ups. Power ups will just default to original locations.
@ -421,6 +427,7 @@
- Fixed keyboard names in Keyboard Settings for most keys.
- Changed underwater spin sound when you do not have the Gravity Suit.
- Number of Super Missiles and Power Bombs will only show in Menu system once you have acquired said items.
## 1.3.2
- Changed the graphics of the reactor elevator in the map.
- Fixed issue with Queen music double playing.
@ -446,9 +453,11 @@
- Added quake after killing last Metroid before Queen.
- Fixed glitch with the In Game Hints.
- Changed the sprite of the Water Moheeks in the Distribution Facility. This can be changed back to the original in modifiers.ini file.
## 1.3.1
- Fixed blue caves at start of game in version 1.3.
- color Filters are turned off by default. F9 key still toggles filters but they must be turned on in modifiers.ini file.
## 1.3
- Changed Thoth save station position on screen.
- Changed Hard Coded words and added them to the language file.
@ -467,6 +476,7 @@
- changed Skorp Disc hitbot back to original settings.
- Color Filter Change - You can now toggle between Normal and color filters with the F9 key. Filters can be turned on in game by default.
- Switch in modifier.ini file to change Chozo Statue in Golden Temple.
## 1.2.10
- Fixed graphical issue with new game selection if you haven't finish the game yet.
- Slightly changed the Black and White filter coloring.
@ -475,6 +485,7 @@
- Change behavior of Random Game+.
- You will not longer get random Power Bomb drops in Area 1 if Power Bombs or Screw Attack is your starting path.
- Changed falling behavior of the Tsumuri enemy.
## 1.2.9
- Fixed glitch in spider ball room where the game believed there was another item.
- Non-usable pipe in Area 5 is now broken.
@ -496,6 +507,7 @@
- Added a four color filter. Green, Black & White, Blue, and Custom filter available. See modifiers.ini
- Thanks PixHammer for the Game Boy Shader!
- If you do not have bombs or power bombs when you enter the reactor the bomb blocks in the reactor will be destroyed.
## 1.2.8
- Fixed glitch where you can collect an incorrect amount of items.
- Fixed soft lock with Hell Run. You can now enter the ship after getting the baby.
@ -507,12 +519,14 @@
- Added switch in modifiers.ini for map to show missing item if in same room as a pipe or if multiple item are in one location and you have not acquired them all.
- Added switch in modifiers.ini to switch power ups acquired and not acquired icons.
- Added switch in modifiers.ini for alternative icons for save stations and Metroids.
## 1.2.7
- Fixed certain items not appearing
- Potentially fixed duplicate power up glitch. Couldn't replicate issue.
- Fixed no sound on Power Bomb pickups
- Fixed Genesis spawn issue
- Potentially fixed issue with music sometimes not starting in Area 0 at start of game.
## 1.2.6
- Added HellRun option in modifiers.ini. No save points are active. Power bomb ammo does drop.