Enforce further variable naming conventions

pull/2/head
Lojemiru 6 years ago
parent b2c6b20fd1
commit 5c4bf12060

@ -92,18 +92,18 @@ namespace AM2R_ModPacker
}
// Create temp work folders
string tempFolder = "",
tempOriginal = "",
tempMod = "",
tempProfile = "";
string tempPath = "",
tempOriginalPath = "",
tempModPath = "",
tempProfilePath = "";
// We might not have permission to access to the temp directory, so we need to catch the exception.
try
{
tempFolder = Directory.CreateDirectory(Path.GetTempPath() + "\\AM2RModPacker").FullName;
tempOriginal = Directory.CreateDirectory(tempFolder + "\\original").FullName;
tempMod = Directory.CreateDirectory(tempFolder + "\\mod").FullName;
tempProfile = Directory.CreateDirectory(tempFolder + "\\profile").FullName;
tempPath = Directory.CreateDirectory(Path.GetTempPath() + "\\AM2RModPacker").FullName;
tempOriginalPath = Directory.CreateDirectory(tempPath + "\\original").FullName;
tempModPath = Directory.CreateDirectory(tempPath + "\\mod").FullName;
tempProfilePath = Directory.CreateDirectory(tempPath + "\\profile").FullName;
}
catch (System.Security.SecurityException)
{
@ -115,13 +115,13 @@ namespace AM2R_ModPacker
}
// Extract 1.1 and modded AM2R to their own directories in temp work
ZipFile.ExtractToDirectory(originalPath, tempOriginal);
ZipFile.ExtractToDirectory(modPath, tempMod);
ZipFile.ExtractToDirectory(originalPath, tempOriginalPath);
ZipFile.ExtractToDirectory(modPath, tempModPath);
// Verify 1.1 with an MD5. If it does not match, exit cleanly and provide a warning window.
try
{
string newMD5 = CalculateMD5(tempOriginal + "\\data.win");
string newMD5 = CalculateMD5(tempOriginalPath + "\\data.win");
if (newMD5 != ORIGINAL_MD5)
{
@ -146,19 +146,19 @@ namespace AM2R_ModPacker
// Create AM2R.exe and data.win patches
if (profile.usesYYC)
{
CreatePatch(tempOriginal + "\\data.win", tempMod + "\\AM2R.exe", tempProfile + "\\AM2R.xdelta");
CreatePatch(tempOriginalPath + "\\data.win", tempModPath + "\\AM2R.exe", tempProfilePath + "\\AM2R.xdelta");
}
else
{
CreatePatch(tempOriginal + "\\data.win", tempMod + "\\data.win", tempProfile + "\\data.xdelta");
CreatePatch(tempOriginalPath + "\\data.win", tempModPath + "\\data.win", tempProfilePath + "\\data.xdelta");
CreatePatch(tempOriginal + "\\AM2R.exe", tempMod + "\\AM2R.exe", tempProfile + "\\AM2R.xdelta");
CreatePatch(tempOriginalPath + "\\AM2R.exe", tempModPath + "\\AM2R.exe", tempProfilePath + "\\AM2R.xdelta");
}
// Create game.droid patch and wrapper if Android is supported
if (profile.android)
{
string tempAndroid = Directory.CreateDirectory(tempFolder + "\\android").FullName;
string tempAndroid = Directory.CreateDirectory(tempPath + "\\android").FullName;
// Extract APK
// - java -jar apktool.jar d "%~dp0AM2RWrapper_old.apk"
@ -182,7 +182,7 @@ namespace AM2R_ModPacker
}
// Create game.droid patch
CreatePatch(tempOriginal + "\\data.win", tempAndroid + "\\assets\\game.droid", tempProfile + "\\droid.xdelta");
CreatePatch(tempOriginalPath + "\\data.win", tempAndroid + "\\assets\\game.droid", tempProfilePath + "\\droid.xdelta");
// Delete excess files in APK
@ -200,12 +200,12 @@ namespace AM2R_ModPacker
{
if (file.Name.EndsWith(".ini") && file.Name != "modifiers.ini")
{
if (File.Exists(tempProfile + "\\AM2R.ini"))
if (File.Exists(tempProfilePath + "\\AM2R.ini"))
{
// This shouldn't be a problem... normally...
File.Delete(tempProfile + "\\AM2R.ini");
File.Delete(tempProfilePath + "\\AM2R.ini");
}
File.Copy(file.FullName, tempProfile + "\\AM2R.ini");
File.Copy(file.FullName, tempProfilePath + "\\AM2R.ini");
}
if (!whitelist.Contains(file.Name))
@ -227,7 +227,7 @@ namespace AM2R_ModPacker
{
FileName = "cmd.exe",
WorkingDirectory = tempAndroid,
Arguments = "/C java -jar \"" + localPath + "\\utilities\\android\\apktool.jar\" b -f \"" + tempAndroid + "\" -o \"" + tempProfile + "\\AM2RWrapper.apk\"",
Arguments = "/C java -jar \"" + localPath + "\\utilities\\android\\apktool.jar\" b -f \"" + tempAndroid + "\" -o \"" + tempProfilePath + "\\AM2RWrapper.apk\"",
UseShellExecute = false,
CreateNoWindow = true
};
@ -244,30 +244,30 @@ namespace AM2R_ModPacker
// Copy datafiles (exclude .ogg if custom music is not selected)
DirectoryInfo dinfo = new DirectoryInfo(tempMod);
DirectoryInfo dinfo = new DirectoryInfo(tempModPath);
Directory.CreateDirectory(tempProfile + "\\files_to_copy");
Directory.CreateDirectory(tempProfilePath + "\\files_to_copy");
if (profile.usesCustomMusic)
{
// Copy files, excluding the blacklist
CopyFilesRecursive(dinfo, DATAFILES_BLACKLIST, tempProfile + "\\files_to_copy");
CopyFilesRecursive(dinfo, DATAFILES_BLACKLIST, tempProfilePath + "\\files_to_copy");
}
else
{
// Get list of 1.1's music files
string[] musFiles = Directory.GetFiles(tempOriginal, "*.ogg").Select(file => Path.GetFileName(file)).ToArray();
string[] musFiles = Directory.GetFiles(tempOriginalPath, "*.ogg").Select(file => Path.GetFileName(file)).ToArray();
// Combine musFiles with the known datafiles for a blacklist
string[] blacklist = musFiles.Concat(DATAFILES_BLACKLIST).ToArray();
// Copy files, excluding the blacklist
CopyFilesRecursive(dinfo, blacklist, tempProfile + "\\files_to_copy");
CopyFilesRecursive(dinfo, blacklist, tempProfilePath + "\\files_to_copy");
}
// Export profile as JSON
string jsonOutput = JsonConvert.SerializeObject(profile);
File.WriteAllText(tempProfile + "\\modmeta.json", jsonOutput);
File.WriteAllText(tempProfilePath + "\\modmeta.json", jsonOutput);
// Compress temp folder to .zip
if (File.Exists(output))
@ -275,10 +275,10 @@ namespace AM2R_ModPacker
File.Delete(output);
}
ZipFile.CreateFromDirectory(tempProfile, output);
ZipFile.CreateFromDirectory(tempProfilePath, output);
// Delete temp folder
Directory.Delete(tempFolder, true);
Directory.Delete(tempPath, true);
CreateLabel.Text = "Mod package created!";
}

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