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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Abort" xml:space="preserve">
<value>中止</value>
</data>
<data name="AddNewMod" xml:space="preserve">
<value>添加新Mod</value>
</data>
<data name="AddNewModToolTip" xml:space="preserve">
<value>选择要安装的Mod</value>
</data>
<data name="ApkButtonDisabledToolTip" xml:space="preserve">
<value>制作Apk文件失败</value>
</data>
<data name="ApkButtonEnabledToolTip" xml:space="preserve">
<value>创建Apk为: $NAME</value>
</data>
<data name="ArchiveNotes" xml:space="preserve">
<value>这是以前安装的社区更新的存档。如果其游戏文件被删除,它将不能重新安装,并删除自己。
它与当前安装的社区更新内容 共享 存储,因此请确保在运行此配置文件之前创建存储的备份!</value>
</data>
<data name="Author" xml:space="preserve">
<value>制作者:</value>
</data>
<data name="AutoUpdateAM2R" xml:space="preserve">
<value>自动更新AM2R</value>
</data>
<data name="AutoUpdateLauncher" xml:space="preserve">
<value>自动更新AM2RLauncher</value>
</data>
<data name="ChangelogTab" xml:space="preserve">
<value>更新日志</value>
</data>
<data name="CloseOnCloningText" xml:space="preserve">
<value>你确定要现在取消吗?这将删除您的所有进度!</value>
</data>
<data name="CloseOnInstallingText" xml:space="preserve">
<value>抱歉,安装时无法关闭!请等它完成。</value>
</data>
<data name="CorruptPatchData" xml:space="preserve">
<value>你的Patchdata文件夹或者其内容有问题,现已经将其删除,请重新下载</value>
</data>
<data name="CreateAPK" xml:space="preserve">
<value>创建Apk</value>
</data>
<data name="CreatingAPK" xml:space="preserve">
<value>正在创建Apk...</value>
</data>
<data name="CurrentProfile" xml:space="preserve">
<value>当前配置文件:</value>
</data>
<data name="CustomEnvVarLabel" xml:space="preserve">
<value>输入自定义的游戏环境变量:</value>
</data>
<data name="CustomMirrorCheck" xml:space="preserve">
<value>使用自定义的下载镜像</value>
</data>
<data name="DeleteModButtonCantDelete" xml:space="preserve">
<value>$NAME无法被删除</value>
</data>
<data name="DeleteModButtonSuccess" xml:space="preserve">
<value>$NAME已经成功删除了</value>
</data>
<data name="DeleteModButtonText" xml:space="preserve">
<value>删除Mod</value>
</data>
<data name="DeleteModButtonToolTip" xml:space="preserve">
<value>删除 $NAME</value>
</data>
<data name="DeleteModWarning" xml:space="preserve">
<value>这将删除 $NAME 中的所有内容,你确定吗?</value>
</data>
<data name="DiscordToolTip" xml:space="preserve">
<value>AM2R 官方discord频道</value>
</data>
<data name="Download" xml:space="preserve">
<value>下载</value>
</data>
<data name="Downloading" xml:space="preserve">
<value>正在下载...</value>
</data>
<data name="DownloadSource" xml:space="preserve">
<value>下载源:</value>
</data>
<data name="ErrorWindowTitle" xml:space="preserve">
<value>错误</value>
</data>
<data name="GithubToolTip" xml:space="preserve">
<value>AM2R 社区开发者 (GitHub)</value>
</data>
<data name="HighQualityAndroid" xml:space="preserve">
<value>使用高音质BGM(Android)</value>
</data>
<data name="HighQualityPC" xml:space="preserve">
<value>使用高音质BGM(PC)</value>
</data>
<data name="Install" xml:space="preserve">
<value>安装</value>
</data>
<data name="Installing" xml:space="preserve">
<value>安装中...</value>
</data>
<data name="InternetConnectionDrop" xml:space="preserve">
<value>无法连接到服务器!请稍后再试!</value>
</data>
<data name="JavaNotFound" xml:space="preserve">
<value>找不到Java!如果没有安装Java,则无法生成APK。请确保已安装Java并将其添加到路径。</value>
</data>
<data name="LanguageNotice" xml:space="preserve">
<value>启动器语言:(需要重启才能生效)</value>
</data>
<data name="LauncherSettingsTab" xml:space="preserve">
<value>设置</value>
</data>
<data name="MirrorGithubText" xml:space="preserve">
<value>GitHub(主要)</value>
</data>
<data name="MirrorGitlabText" xml:space="preserve">
<value>GitLab(镜像)</value>
</data>
<data name="ModIsAlreadyInstalledMessage" xml:space="preserve">
<value>$NAME 已经安装了</value>
</data>
<data name="ModIsForWrongOS" xml:space="preserve">
<value>$NAME 无法安装! 需要 $OS 。 下载 $CURRENTOS 最新版本, 或者找到Mod作者白嫖一个</value>
</data>
<data name="ModIsInvalidMessage" xml:space="preserve">
<value>$NAME 是一个无效的AM2R Mod!</value>
</data>
<data name="ModSuccessfullyInstalledMessage" xml:space="preserve">
<value>$NAME 添加成功!快去安装它!</value>
</data>
<data name="NewsTab" xml:space="preserve">
<value>新消息</value>
</data>
<data name="NoInternetConnection" xml:space="preserve">
<value>无法连接到服务器!你仍然可以玩游戏,但无法更新,直到启动器重启,并可以连接到服务器。</value>
</data>
<data name="OpenProfileFolder" xml:space="preserve">
<value>打开配置文件的文件夹</value>
</data>
<data name="OpenProfileFolderToolTip" xml:space="preserve">
<value>打开 $NAME 所在目录中的配置文件</value>
</data>
<data name="OpenSaveFolder" xml:space="preserve">
<value>打开配置文件的存档文件夹</value>
</data>
<data name="OpenSaveFolderToolTip" xml:space="preserve">
<value>打开 $NAME 所在目录中的存档文件</value>
</data>
<data name="Play" xml:space="preserve">
<value>PLAY</value>
</data>
<data name="PlayButtonDownladingToolTip" xml:space="preserve">
<value>正在下载...</value>
</data>
<data name="PlayButtonDownloadToolTip" xml:space="preserve">
<value>下载必要的补丁文件</value>
</data>
<data name="PlayButtonInstallingToolTip" xml:space="preserve">
<value>正在安装...</value>
</data>
<data name="PlayButtonInstallToolTip" xml:space="preserve">
<value>安装: $NAME</value>
</data>
<data name="PlayButtonPlayingToolTip" xml:space="preserve">
<value>游戏已经开启!</value>
</data>
<data name="PlayButtonPlayToolTip" xml:space="preserve">
<value>Play</value>
</data>
<data name="PlayButtonSelect11ToolTip" xml:space="preserve">
<value>选择「AM2R_11.zip」</value>
</data>
<data name="Playing" xml:space="preserve">
<value>PLAYING</value>
</data>
<data name="PlayTab" xml:space="preserve">
<value>PLAY</value>
</data>
<data name="ProfileDebugCheckBox" xml:space="preserve">
<value>创建游戏debug日志</value>
</data>
<data name="ProfileNotes" xml:space="preserve">
<value>配置文件注释:</value>
</data>
<data name="ProfileSettingsTab" xml:space="preserve">
<value>MOD设置</value>
</data>
<data name="ProgressbarProgress" xml:space="preserve">
<value>进度:</value>
</data>
<data name="RedditToolTip" xml:space="preserve">
<value>AM2R官方reddit</value>
</data>
<data name="SaveLocationWarning" xml:space="preserve">
<value>警告:此配置文件使用默认的保存位置!这可能会损坏您保存的数据-请确保您已进行备份。</value>
</data>
<data name="Select11" xml:space="preserve">
<value>选择「AM2R_11.zip」</value>
</data>
<data name="Select11FileDialog" xml:space="preserve">
<value>选择「AM2R_11.zip」</value>
</data>
<data name="SelectModFileDialog" xml:space="preserve">
<value>选择Mod</value>
</data>
<data name="SuccessWindowTitle" xml:space="preserve">
<value>完成</value>
</data>
<data name="SystemLanguage" xml:space="preserve">
<value>系统语言</value>
</data>
<data name="TrayButtonShow" xml:space="preserve">
<value>显示启动器</value>
</data>
<data name="UnauthorizedAccessMessage" xml:space="preserve">
<value>下载时出错:无法访问文件夹!考虑移动程序或禁用自动更新。</value>
</data>
<data name="UnhandledException" xml:space="preserve">
<value>发生了未知错误</value>
</data>
<data name="UpdateMod" xml:space="preserve">
<value>选择Mod更新</value>
</data>
<data name="UpdateModButtonText" xml:space="preserve">
<value>更新Mod</value>
</data>
<data name="UpdateModButtonToolTip" xml:space="preserve">
<value>选择 $NAME 更新需要的zip文件</value>
</data>
<data name="UpdateModButtonWrongMod" xml:space="preserve">
<value>无法使用 $SELECT 更新 $NAME ,请把 $SELECT 作为一个新的Mod来安装</value>
</data>
<data name="UpdateModWarning" xml:space="preserve">
<value>选定的新版本将会替换 $NAME 的所有文件。确定要继续吗?</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>版本:</value>
</data>
<data name="WarningWindowOk" xml:space="preserve">
<value>OK</value>
</data>
<data name="WarningWindowText" xml:space="preserve">
<value>AM2R启动器无法验证自定义镜像链接。
如果你复制了恶意链接,你的计算机可能会被入侵。
请小心操作</value>
</data>
<data name="WarningWindowTitle" xml:space="preserve">
<value>警告</value>
</data>
<data name="XdeltaNotFound" xml:space="preserve">
<value>找不到Xdelta!没有它就无法安装配置文件。请从本地包管理器安装xdelta3。</value>
</data>
<data name="YoutubeToolTip" xml:space="preserve">
<value>社区开发者YouTube频道</value>
</data>
<data name="ZipArchiveText" xml:space="preserve">
<value>ZIP存档文件 (*.zip)</value>
</data>
<data name="ZipIsNotAM2R11" xml:space="preserve">
<value>选定的文件不是 AM2R_1.1 !请选择其他ZIP文件</value>
</data>
</root>
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