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    Example:
    
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    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
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    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
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    mimetype: application/x-microsoft.net.object.soap.base64
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    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
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  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="Abort" xml:space="preserve">
    <value>中止</value>
  </data>
  <data name="AddNewMod" xml:space="preserve">
    <value>添加新 Mod</value>
  </data>
  <data name="AddNewModToolTip" xml:space="preserve">
    <value>选择要安装的 Mod</value>
  </data>
  <data name="ApkButtonDisabledToolTip" xml:space="preserve">
    <value>APK 文件创建失败</value>
  </data>
  <data name="ApkButtonEnabledToolTip" xml:space="preserve">
    <value>为 $NAME 创建 APK</value>
  </data>
  <data name="ArchiveNotesCommunityUpdates" xml:space="preserve">
    <value>此为以前安装过的社区更新版本的归档，无法重新安装，若对应的游戏文件被删除，该归档也会自行删除。由于和当前安装的社区更新版本共用保存数据，所以请在运行该游戏实例前备份好保存数据！</value>
  </data>
  <data name="Author" xml:space="preserve">
    <value>作者：</value>
  </data>
  <data name="AutoUpdateAM2R" xml:space="preserve">
    <value>自动更新 AM2R</value>
  </data>
  <data name="AutoUpdateLauncher" xml:space="preserve">
    <value>自动更新 AM2RLauncher</value>
  </data>
  <data name="ChangelogTab" xml:space="preserve">
    <value>更新日志</value>
  </data>
  <data name="CloseOnCloningText" xml:space="preserve">
    <value>你确定要取消吗？所有进度将会丢失！</value>
  </data>
  <data name="CloseOnInstallingText" xml:space="preserve">
    <value>抱歉，在安装过程中是无法取消安装的！请耐心等待安装完成。</value>
  </data>
  <data name="CorruptPatchData" xml:space="preserve">
    <value>PatchData文件夹或者其内容有问题，现已经将其删除，请重新下载</value>
  </data>
  <data name="CreateAPK" xml:space="preserve">
    <value>创建 APK</value>
  </data>
  <data name="CreatingAPK" xml:space="preserve">
    <value>正在创建APK……</value>
  </data>
  <data name="CurrentProfile" xml:space="preserve">
    <value>当前游戏实例：</value>
  </data>
  <data name="CustomMirrorCheck" xml:space="preserve">
    <value>使用自定义的下载镜像</value>
  </data>
  <data name="DeleteModButtonCantDelete" xml:space="preserve">
    <value>无法删除 $NAME</value>
  </data>
  <data name="DeleteModButtonSuccess" xml:space="preserve">
    <value>已成功删除 $NAME！</value>
  </data>
  <data name="DeleteModButtonText" xml:space="preserve">
    <value>删除 Mod</value>
  </data>
  <data name="DeleteModButtonToolTip" xml:space="preserve">
    <value>删除 $NAME</value>
  </data>
  <data name="DeleteModWarning" xml:space="preserve">
    <value>这将删除 $NAME 中的所有文件，你确定吗？</value>
  </data>
  <data name="DiscordToolTip" xml:space="preserve">
    <value>AM2R 官方 Discord 频道</value>
  </data>
  <data name="Download" xml:space="preserve">
    <value>下载</value>
  </data>
  <data name="Downloading" xml:space="preserve">
    <value>正在下载……</value>
  </data>
  <data name="DownloadSource" xml:space="preserve">
    <value>下载源：</value>
  </data>
  <data name="ErrorWindowTitle" xml:space="preserve">
    <value>错误</value>
  </data>
  <data name="GithubToolTip" xml:space="preserve">
    <value>AM2R 社区开发者的 GitHub 页面</value>
  </data>
  <data name="HighQualityAndroid" xml:space="preserve">
    <value>安装高音质BGM（Android）</value>
  </data>
  <data name="HighQualityPC" xml:space="preserve">
    <value>安装高音质BGM（PC）</value>
  </data>
  <data name="Install" xml:space="preserve">
    <value>安装</value>
  </data>
  <data name="Installing" xml:space="preserve">
    <value>安装中……</value>
  </data>
  <data name="InternetConnectionDrop" xml:space="preserve">
    <value>无法连接到服务器！请稍后再试！</value>
  </data>
  <data name="InvalidGitURL" xml:space="preserve">
    <value>$NAME 不是有效的Git仓库地址！</value>
  </data>
  <data name="JavaNotFound" xml:space="preserve">
    <value>未检测到 Java！必须使用 Java 才能生成 APK 文件。请确保已安装 Java 并将其路径添加至环境变量 PATH 中。</value>
  </data>
  <data name="LanguageNotice" xml:space="preserve">
    <value>启动器语言：（重启后生效）</value>
  </data>
  <data name="LauncherSettingsTab" xml:space="preserve">
    <value>设置</value>
  </data>
  <data name="MirrorGithubText" xml:space="preserve">
    <value>GitHub（主要）</value>
  </data>
  <data name="MirrorGitlabText" xml:space="preserve">
    <value>GitLab（镜像）</value>
  </data>
  <data name="ModIsAlreadyInstalledMessage" xml:space="preserve">
    <value>$NAME 已经安装过</value>
  </data>
  <data name="ModIsForWrongOS" xml:space="preserve">
    <value>无法安装 $NAME！该 Mod 只适用于 $OS 系统。请下载适用于 $CURRENTOS 系统的版本，如果没有的话请去拜托 Mod 作者专门做一份让你白嫖。</value>
  </data>
  <data name="ModIsInvalidMessage" xml:space="preserve">
    <value>$NAME 是一个无效的AM2R Mod！</value>
  </data>
  <data name="ModSuccessfullyInstalledMessage" xml:space="preserve">
    <value>已成功添加 $NAME！请切换至“开始”标签页进行安装！</value>
  </data>
  <data name="NewsTab" xml:space="preserve">
    <value>新资讯</value>
  </data>
  <data name="NoInternetConnection" xml:space="preserve">
    <value>无法连接到服务器！你仍然可以玩游戏，但是无法获取更新内容，在可以连接到服务器之后，重启启动器即可恢复正常。</value>
  </data>
  <data name="OpenProfileFolder" xml:space="preserve">
    <value>打开游戏实例的文件夹</value>
  </data>
  <data name="OpenProfileFolderToolTip" xml:space="preserve">
    <value>打开 $NAME 的游戏文件所在文件夹。</value>
  </data>
  <data name="OpenSaveFolder" xml:space="preserve">
    <value>打开游戏实例的保存数据文件夹</value>
  </data>
  <data name="OpenSaveFolderToolTip" xml:space="preserve">
    <value>打开 $NAME 的保存数据所在文件夹。</value>
  </data>
  <data name="Play" xml:space="preserve">
    <value>PLAY</value>
  </data>
  <data name="PlayButtonDownloadingToolTip" xml:space="preserve">
    <value>正在下载……</value>
  </data>
  <data name="PlayButtonDownloadToolTip" xml:space="preserve">
    <value>下载必要的补丁文件</value>
  </data>
  <data name="PlayButtonInstallingToolTip" xml:space="preserve">
    <value>正在安装……</value>
  </data>
  <data name="PlayButtonInstallToolTip" xml:space="preserve">
    <value>安装: $NAME</value>
  </data>
  <data name="PlayButtonPlayingToolTip" xml:space="preserve">
    <value>游戏正在运行！</value>
  </data>
  <data name="PlayButtonPlayToolTip" xml:space="preserve">
    <value>点击开始游戏</value>
  </data>
  <data name="PlayButtonSelect11ToolTip" xml:space="preserve">
    <value>选择「AM2R_11.zip」</value>
  </data>
  <data name="Playing" xml:space="preserve">
    <value>PLAYING</value>
  </data>
  <data name="PlayTab" xml:space="preserve">
    <value>开始</value>
  </data>
  <data name="ProfileDebugCheckBox" xml:space="preserve">
    <value>创建游戏debug日志</value>
  </data>
  <data name="ProfileNotes" xml:space="preserve">
    <value>游戏实例说明：</value>
  </data>
  <data name="ModSettingsTab" xml:space="preserve">
    <value>Mod 设置</value>
  </data>
  <data name="ProgressbarProgress" xml:space="preserve">
    <value>进度：</value>
  </data>
  <data name="RedditToolTip" xml:space="preserve">
    <value>AM2R 官方 Reddit 社区</value>
  </data>
  <data name="SaveLocationWarning" xml:space="preserve">
    <value>警告：此游戏实例使用默认的保存数据文件夹！这可能会导致保存数据损坏 - 因此请备份好保存数据。</value>
  </data>
  <data name="Select11" xml:space="preserve">
    <value>选择「AM2R_11.zip」</value>
  </data>
  <data name="Select11FileDialog" xml:space="preserve">
    <value>选择「AM2R_11.zip」</value>
  </data>
  <data name="SelectModFileDialog" xml:space="preserve">
    <value>选择 Mod</value>
  </data>
  <data name="SuccessWindowTitle" xml:space="preserve">
    <value>成功</value>
  </data>
  <data name="SystemLanguage" xml:space="preserve">
    <value>系统语言</value>
  </data>
  <data name="TrayButtonShow" xml:space="preserve">
    <value>显示启动器</value>
  </data>
  <data name="UnauthorizedAccessMessage" xml:space="preserve">
    <value>下载时出错：无法访问文件夹！考虑移动程序或禁用自动更新。</value>
  </data>
  <data name="UnhandledException" xml:space="preserve">
    <value>发生了未知错误</value>
  </data>
  <data name="UpdateMod" xml:space="preserve">
    <value>选择 Mod 更新</value>
  </data>
  <data name="UpdateModButtonText" xml:space="preserve">
    <value>更新 Mod</value>
  </data>
  <data name="UpdateModButtonToolTip" xml:space="preserve">
    <value>选择用于更新 $NAME 的 Zip 压缩文件</value>
  </data>
  <data name="UpdateModButtonWrongMod" xml:space="preserve">
    <value>无法使用 $SELECT 更新 $NAME ,请把 $SELECT 作为一个新的 Mod 来安装</value>
  </data>
  <data name="UpdateModWarning" xml:space="preserve">
    <value>选定的新版本将会替换 $NAME 的所有文件，确定要继续吗？</value>
  </data>
  <data name="VersionLabel" xml:space="preserve">
    <value>版本：</value>
  </data>
  <data name="WarningWindowOk" xml:space="preserve">
    <value>OK</value>
  </data>
  <data name="WarningWindowText" xml:space="preserve">
    <value>请注意，AM2R 启动器是无法验证自定义镜像链接的安全性的。

因此，如果有人让您在这里粘贴指定的链接，可能是用于感染计算机的恶意链接。

请谨慎操作。</value>
  </data>
  <data name="WarningWindowTitle" xml:space="preserve">
    <value>警告</value>
  </data>
  <data name="XdeltaNotFound" xml:space="preserve">
    <value>未检测到 Xdelta！必须使用 Xdelta 才能安装游戏实例。请在本地包管理器中安装 xdelta3。</value>
  </data>
  <data name="YoutubeToolTip" xml:space="preserve">
    <value>AM2R 社区开发者 YouTube 频道</value>
  </data>
  <data name="ZipArchiveText" xml:space="preserve">
    <value>Zip 压缩文件 (*.zip)</value>
  </data>
  <data name="ZipIsNotAM2R11" xml:space="preserve">
    <value>选定的文件不是 AM2R_1.1 ！请选择其他 Zip 文件</value>
  </data>
  <data name="ArchiveMod" xml:space="preserve">
    <value>是否要归档 $NAME？</value>
  </data>
  <data name="ArchiveNotesMods" xml:space="preserve">
    <value>此为以前安装过的 Mod 的归档，无法重新安装，若对应的游戏文件被删除，该归档也会自行删除。</value>
  </data>
  <data name="MatrixToolTip" xml:space="preserve">
    <value>AM2R 官方 Matrix 空间</value>
  </data>
</root>