sPBomb
0
-1
-110
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0.25;
alarm[0] = 60;
alarm[1] = 30;
sfx_play(sndPBombSet);
special = 0;
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0.5;
1
603
7
0
0
-1
2
self
0
0
1
if (special == 0) {
instance_create(x, y, oPBombExpl);
expl = instance_create(x, y, oPBombExpl);
expl.image_angle = 90;
expl = instance_create(x, y, oPBombExpl);
expl.image_angle = 180;
expl = instance_create(x, y, oPBombExpl);
expl.image_angle = 270;
sfx_play(sndPBombExpl);
} else instance_create(x, y, oQueenFinalExplosion);
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1