sPBomb 0 -1 -110 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0.25; alarm[0] = 60; alarm[1] = 30; sfx_play(sndPBombSet); special = 0; 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0.5; 1 603 7 0 0 -1 2 self 0 0 1 if (special == 0) { instance_create(x, y, oPBombExpl); expl = instance_create(x, y, oPBombExpl); expl.image_angle = 90; expl = instance_create(x, y, oPBombExpl); expl.image_angle = 180; expl = instance_create(x, y, oPBombExpl); expl.image_angle = 270; sfx_play(sndPBombExpl); } else instance_create(x, y, oQueenFinalExplosion); instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1