sMonsterEgg
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0;
if (global.event[304] != 0) {
sprite_index = sMonsterEggHatch;
image_index = 5;
}
1
603
7
0
0
-1
2
self
0
0
1
//if (oControl.mod_earlybaby != 1) { instance_create(x, y - 16, oHatchlingIntro);}
instance_create(x, y - 16, oHatchlingIntro);
global.event[304] = 1;
p1 = instance_create(x, y - 16, oMonsterEggPiece);
p1.sprite_index = sMonsterEggPiece1;
p1.vspeed = -2;
p1.hspeed = -2;
p2 = instance_create(x, y - 16, oMonsterEggPiece);
p2.sprite_index = sMonsterEggPiece2;
p2.vspeed = -1.8;
p2.hspeed = 2.2;
p3 = instance_create(x, y - 16, oMonsterEggPiece);
p3.sprite_index = sMonsterEggPiece3;
p3.vspeed = -0.6;
p3.hspeed = -3;
p4 = instance_create(x, y - 16, oMonsterEggPiece);
p4.sprite_index = sMonsterEggPiece3;
p4.vspeed = -0.8;
p4.hspeed = 2;
p4.image_xscale = -1;
bld = instance_create(x, y - 18, oFXAnimSpark);
bld.sprite_index = sMGammaBlood1;
bld.image_speed = 0.5;
bld.image_alpha = 0.6;
bld.image_angle = -45;
bld = instance_create(x - 8, y - 10, oFXAnimSpark);
bld.sprite_index = sMGammaBlood1;
bld.image_speed = 0.4;
bld.image_alpha = 0.6;
bld.image_angle = 45;
sfx_play(sndMEggBreak);
sprite_index = sMonsterEggHatch;
image_speed = 0.2;
alarm[0] = 0;
global.monstersleft++;
global.monstersarea++;
//instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
if(sprite_index = sMonsterEggHatch && image_index >= 5) image_speed = 0;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0