sA4ElecCannon
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0;
state = 0;
statetime = 0;
fire_delay = 120;
fire_time = 60;
damage = 60;
hpush = 5;
vpush = -3;
sid = -1;
1
603
7
0
0
-1
2
self
0
0
1
proj = instance_create(x + 32 * image_xscale, y, oA4ElecBeam);
proj.image_xscale = image_xscale;
if (state == 1) alarm[0] = 10;
1
603
7
0
0
-1
2
self
0
0
1
if (state == 0) {
image_index = 0;
image_speed = 0;
if (statetime >= fire_delay) {
state = 1;
statetime = 0;
sid = sfx_loop(sndMGammaElecLoop);
}
}
if (state == 1) {
if (statetime == 0) {
alarm[0] = 1;
image_speed = 0.5;
}
if (statetime >= fire_time) {
state = 0;
statetime = 0;
sfx_stop(sid);
}
}
if (global.event[200] > 0) statetime += 1;
1
603
7
0
0
-1
2
self
0
0
1
if (state == 1) damage_player(damage, hpush, vpush, 0, 0);
1
603
7
0
0
-1
2
self
0
0
1
sfx_stop(sid);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1