sA4ElecCannon 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0; state = 0; statetime = 0; fire_delay = 120; fire_time = 60; damage = 60; hpush = 5; vpush = -3; sid = -1; 1 603 7 0 0 -1 2 self 0 0 1 proj = instance_create(x + 32 * image_xscale, y, oA4ElecBeam); proj.image_xscale = image_xscale; if (state == 1) alarm[0] = 10; 1 603 7 0 0 -1 2 self 0 0 1 if (state == 0) { image_index = 0; image_speed = 0; if (statetime >= fire_delay) { state = 1; statetime = 0; sid = sfx_loop(sndMGammaElecLoop); } } if (state == 1) { if (statetime == 0) { alarm[0] = 1; image_speed = 0.5; } if (statetime >= fire_time) { state = 0; statetime = 0; sfx_stop(sid); } } if (global.event[200] > 0) statetime += 1; 1 603 7 0 0 -1 2 self 0 0 1 if (state == 1) damage_player(damage, hpush, vpush, 0, 0); 1 603 7 0 0 -1 2 self 0 0 1 sfx_stop(sid); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1