/// sfx_stop_loops() audio_stop_sound(sndSpinJump); audio_stop_sound(sndSpaceJump); audio_stop_sound(sndScrewAttack); audio_stop_sound(sndSpaceScrewAttack); audio_stop_sound(sndSpinJumpWater); audio_stop_sound(sndSBStart); audio_stop_sound(sndSBLoop); audio_stop_sound(sndSBChargeLoop); audio_stop_sound(sndSJLoop); audio_stop_sound(sndSBallLoop); audio_stop_sound(sndCharge); audio_stop_sound(sndChargeLoop); audio_stop_sound(sndLavaLoop); audio_stop_sound(sndPlantLoop); audio_stop_sound(sndQuakeLoop); audio_stop_sound(sndA2WJLoop); audio_stop_sound(sndMGammaElecLoop); audio_stop_sound(sndALLaserLoop); audio_stop_sound(sndALBladesLoop); audio_stop_sound(sndMachineLoop1); audio_stop_sound(sndDrillLoop); audio_stop_sound(sndStoneLoop); audio_stop_sound(sndA4AlarmLoop); audio_stop_sound(sndTesterMeleeLoop); audio_stop_sound(sndElevatorLoop); audio_stop_sound(sndDrainLoop); audio_stop_sound(sndWaterfallLoop); audio_stop_sound(sndGFTrooperBattleLoop); audio_stop_sound(sndLowEnergyAlertLoop); audio_stop_sound(sndSkorpBlade); //1.4.4