if (ds_exists(gamepadButtons, ds_type_map)) { ds_map_clear(gamepadButtons); } gamepadButtons = ds_map_create(); var gamepadType = "Standard"; if (string_contains(gamepadName, "Sony")) { gamepadType = "Sony"; } if (string_pos(gamepadName, "Nintendo")) { gamepadType = "Nintendo"; } /* Disabled, because by defualt gamepads will show XBox inputs instead of nothingness if (string_pos(gamepadName,"Microsoft") || string_pos(gamepadName,"XBox")) || gamepadIndex < 4 { gamepadType = "XBox"; } */ gamepadButtons[? leftUp] = "L Up"; gamepadButtons[? leftDown] = "L Down"; gamepadButtons[? leftLeft] = "L Left"; gamepadButtons[? leftRight] = "L Right"; gamepadButtons[? rightUp] = "R Up"; gamepadButtons[? rightDown] = "R Down"; gamepadButtons[? rightLeft] = "R Left"; gamepadButtons[? rightRight] = "R Right"; switch (gamepadType) { case "Sony": { gamepadButtons[? gp_face1] = "Cross"; gamepadButtons[? gp_face2] = "Circle"; gamepadButtons[? gp_face3] = "Square"; gamepadButtons[? gp_face4] = "Triangle"; gamepadButtons[? gp_padu] = "Up"; gamepadButtons[? gp_padd] = "Down"; gamepadButtons[? gp_padl] = "Left"; gamepadButtons[? gp_padr] = "Right"; gamepadButtons[? gp_shoulderl] = "L1"; gamepadButtons[? gp_shoulderr] = "R1"; gamepadButtons[? gp_shoulderlb] = "L2"; gamepadButtons[? gp_shoulderrb] = "R2"; gamepadButtons[? gp_select] = "Share"; gamepadButtons[? gp_start] = "Options"; gamepadButtons[? gp_stickl] = "L3"; gamepadButtons[? gp_stickr] = "R3"; } break; case "Nintendo": { gamepadButtons[? gp_face1] = "B"; gamepadButtons[? gp_face2] = "A"; gamepadButtons[? gp_face3] = "Y"; gamepadButtons[? gp_face4] = "X"; gamepadButtons[? gp_padu] = "Up"; gamepadButtons[? gp_padd] = "Down"; gamepadButtons[? gp_padl] = "Left"; gamepadButtons[? gp_padr] = "Right"; gamepadButtons[? gp_shoulderl] = "L"; gamepadButtons[? gp_shoulderr] = "R"; gamepadButtons[? gp_shoulderlb] = "SL"; gamepadButtons[? gp_shoulderrb] = "SR"; gamepadButtons[? gp_select] = "-"; gamepadButtons[? gp_start] = "+"; gamepadButtons[? gp_stickl] = "LS"; gamepadButtons[? gp_stickr] = "RS"; } break; default: { gamepadButtons[? gp_face1] = "A"; gamepadButtons[? gp_face2] = "B"; gamepadButtons[? gp_face3] = "X"; gamepadButtons[? gp_face4] = "Y"; gamepadButtons[? gp_padu] = "Up"; gamepadButtons[? gp_padd] = "Down"; gamepadButtons[? gp_padl] = "Left"; gamepadButtons[? gp_padr] = "Right"; gamepadButtons[? gp_shoulderl] = "LB"; gamepadButtons[? gp_shoulderr] = "RB"; gamepadButtons[? gp_shoulderlb] = "LT"; gamepadButtons[? gp_shoulderrb] = "RT"; gamepadButtons[? gp_select] = "Select"; gamepadButtons[? gp_start] = "Start"; gamepadButtons[? gp_stickl] = "LS"; gamepadButtons[? gp_stickr] = "RS"; } break; }