diff --git a/scripts/draw_map_surf.gml b/scripts/draw_map_surf.gml index 9169053..871f80a 100644 --- a/scripts/draw_map_surf.gml +++ b/scripts/draw_map_surf.gml @@ -9,9 +9,6 @@ if (mystr != "0") { wallD = string_char_at(mystr, 3); wallL = string_char_at(mystr, 4); color = string_char_at(mystr, 5); - //This line seems to change the underlying map color when the 8-bit shader is active - //It causes the 8-bit shader to miscolor map blocks; commented out - //if (oControl.shader_on == true) color = "2"; special = string_char_at(mystr, 6); corner = string_char_at(mystr, 7); draw_mapblock(x, y, wallU, wallR, wallD, wallL, color, special, global.dmap[argument0, argument1], corner);