<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
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  <solid>0</solid>
  <visible>-1</visible>
  <depth>0</depth>
  <persistent>0</persistent>
  <parentName>&lt;undefined&gt;</parentName>
  <maskName>&lt;undefined&gt;</maskName>
  <events>
    <event eventtype="0" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>CREDITS_LENGTH = 160;
TARGET_WIDTH = 240;

for (var i = 0; i &lt; CREDITS_LENGTH; i++) {
    for (var j = 0; j &lt; 3; j++) {
        /*
            0 - first row
            1 - second row
            3 - (TO BE IMPLEMENTED) titles (so that they can have a different color/be centered)
        */
        textArray[i, j] = "";
    }
}


var i = 0;
textArray[i++, 0] = "Another " + global.monsterStr + " 2 Remake";
i += 11;
textArray[i++, 0] = "Producer";
textArray[i++, 0] = "Milton 'DoctorM64' Guasti";
i++;
textArray[i++, 0] = "Graphic Design";
textArray[i++, 0] = "Ramiro Negri";
textArray[i++, 0] = "Steve 'Sabre230' Rothlisberger";
textArray[i++, 0] = "Jack Witty";
textArray[i++, 0] = "Kirill '1Eni1' Fevralev";
textArray[i++, 0] = "Jasper";
textArray[i++, 0] = "MichaelGabrielR";
i++;
textArray[i++, 0] = "Promo Art";
textArray[i++, 0] = "Azima 'Zim' Khan";
i++;
textArray[i++, 0] = "Writing";
textArray[i++, 0] = "James 'Ridley' Hobbs";
textArray[i++, 0] = "Paulo 'Latinlingo' Villalobos";
i++;
textArray[i++, 0] = "Platform Engine Code";
textArray[i++, 0] = "Martin Piecyk";
i++;
textArray[i++, 0] = "Music Composition";
textArray[i++, 0] = "Milton 'DoctorM64' Guasti";
textArray[i++, 0] = "Darren Kerwin";
textArray[i++, 0] = "Torbjørn 'Falcool' Brandrud";
i++;
textArray[i++, 0] = "Debug";
textArray[i++, 0] = "Hemse";
textArray[i++, 0] = "Dragondarch";
textArray[i++, 0] = "Esteban 'DruidVorse' Criado";
textArray[i++, 0] = "Verneri 'Naatiska' Viljanen";
i++;
textArray[i++, 0] = "Playtest";
textArray[i++, 0] = "Jennifer Potter";
textArray[i++, 0] = "Mario Crestanello";
textArray[i++, 0] = "Live4Truths";
textArray[i++, 0] = "Torbjørn 'Falcool' Brandrud";
textArray[i++, 0] = "Lise Trehjørningen";
textArray[i++, 0] = "Nommiin";
textArray[i++, 0] = "Gabriel Kaplan";
textArray[i++, 0] = "Nicolas 'Skol' Del Negro";
textArray[i++, 0] = "Darren Kerwin";
textArray[i++, 0] = "Robert Sephazon";
i++;
textArray[i++, 0] = "Community Management";
textArray[i++, 0] = "Dragonheart91";
textArray[i++, 0] = "Ammypendent";
textArray[i++, 0] = "Karrde";
i++;
textArray[i++, 0] = "Special Thanks";
textArray[i++, 0] = "Nommiin";
textArray[i++, 0] = "Nathan 'wickedclown' Hess";
textArray[i++, 0] = "Tyler Rogers";
textArray[i++, 0] = "Kousoru";
textArray[i++, 0] = "Infinity's End";
textArray[i++, 0] = "CapCom";
textArray[i++, 0] = "Isabelle Amponin";
textArray[i++, 0] = "The " + global.monsterStr + " Community";
i += 3;
textArray[i++, 0] = "Source Code Reconstruction";
textArray[i++, 0] = "YellowAfterlife";
i += 3;
textArray[i++, 0] = "Continued Revisions";
i++;
textArray[i++, 0] = "Development";
textArray[i++, 0] = "Gatordile";
textArray[i++, 0] = "Alex 'Wanderer' Mack";
textArray[i++, 0] = "Lojemiru";
i++;
textArray[i++, 0] = "Programming";
textArray[i++, 0] = "Craig Kostelecky";
textArray[i++, 0] = "" + global.monsterStr + "3D";
i++;
textArray[i++, 0] = "Art Lead";
textArray[i++, 0] = "Dannon 'Shmegleskimo' Yates";
i++;
textArray[i++, 0] = "Art";
textArray[i++, 0] = "ShirtyScarab";
textArray[i++, 0] = "Cooper Garvin";
textArray[i++, 0] = "Mccad00";
textArray[i++, 0] = "Nao";
textArray[i++, 0] = "Chris 'Messianic' Oliveira";
textArray[i++, 0] = "ChloePlz";
i++;
textArray[i++, 0] = "Debug";
textArray[i++, 0] = "DruidVorse";
textArray[i++, 0] = "Miepee";
i++;
textArray[i++, 0] = "Special Thanks";
textArray[i, 0] = "Banjo";                    textArray[i++, 1] = "Grom PE";
textArray[i, 0] = "King Bore";                textArray[i++, 1] = "Jean-Samuel Pelletier";
textArray[i, 0] = "Reaku The Crate";          textArray[i++, 1] = "Scooterboot";
textArray[i, 0] = "Sylandro";                 textArray[i++, 1] = "TheKhaosDemon";
textArray[i, 0] = "Unknown";                  textArray[i++, 1] = "Iwantdevil";
textArray[i, 0] = "PixHammer";                textArray[i++, 1] = "CaptGlitch";
textArray[i, 0] = "Nokbient";                 textArray[i++, 1] = "EODTex";
textArray[i, 0] = "Electrix";                 textArray[i++, 1] = "gponys";
textArray[i++, 0] = "Japanese Community";
i += 5;
textArray[i++, 0] = "Original " + global.monsterStr + " II Staff";
i++;
textArray[i++, 0] = "Producer";
textArray[i++, 0] = "Gunpei Yokoi";
i++;
textArray[i++, 0] = "Director";
textArray[i, 0] = "Hiroji Kiyotake";          textArray[i++, 1] = "Hiroyuki Kimura";
i++;
textArray[i++, 0] = "Main Programmer";
textArray[i++, 0] = "Takahiro Harada";
i++;
textArray[i++, 0] = "Programmer";
textArray[i, 0] = "Masaru Yamanaka";          textArray[i++, 1] = "Masao Yamamoto";
textArray[i++, 0] = "Isao Hirano";
i++;
textArray[i++, 0] = "Graphic Designer";
textArray[i, 0] = "Hiroji Kiyotake";          textArray[i++, 1] = "Hiroyuki Kimura";
i++;
textArray[i++, 0] = "Program Assistant";
textArray[i, 0] = "Yuzuru Ogawa";             textArray[i++, 1] = "Nobuhiro Ozaki";
i++;
textArray[i++, 0] = "Sound Programmer";
textArray[i++, 0] = "Ryohji Yoshitomi";
i++;
textArray[i++, 0] = "Designer";
textArray[i, 0] = "Makoto Kanoh";             textArray[i++, 1] = "Masafumi Sakashita";
textArray[i, 0] = "Tomoyoshi Yamane";         textArray[i++, 1] = "Takehiko Hosokawa";
textArray[i++, 0] = "Yasuo Inoue";
i++;
textArray[i++, 0] = "Debug";
textArray[i, 0] = "Masaru Okadaga";           textArray[i++, 1] = "Kenji Nishizawa";
textArray[i, 0] = "Hirofumi Matsuoka";        textArray[i++, 1] = "Tohru Ohsawa";
textArray[i, 0] = "Kohta Fukui";              textArray[i++, 1] = "Keisuke Terasaki";
textArray[i, 0] = "Kenichi Sugino";           textArray[i++, 1] = "Hitoshi Yamagami";
textArray[i, 0] = "Katsuya Yamaoe";           textArray[i++, 1] = "Yuji Hori";
i += 9;
textArray[i++, 0] = "In Memory of Satoru Iwata";

text1 = "";
text2 = "";

for (var i = 0; i &lt; CREDITS_LENGTH; i++) {
    text1 += textArray[i, 0] + "#";
    text2 += textArray[i, 1] + "#";
}




yoffset = 0;
fadeout = 0;
canfadeout = 0;
//canfadeout = 1; //remove this!
alarm[0] = 1;
image_alpha = 0;
if (global.creditsmenuopt == 1) {
    alarm[2] = 300; //300
    statetime = 500; //500
    alarm[1] = 5500; //5500
} else {
    statetime = 0;
    alarm[1] = 6000; //6000
}

if (os_type == os_android) os_powersave_enable(false);

widespace = oControl.widescreen*53;

/*
text = "Another " + global.monsterStr + " 2 Remake











Producer
Milton 'DoctorM64' Guasti

Graphic Design
Ramiro Negri
Steve 'Sabre230' Rothlisberger
Jack Witty
Kirill '1Eni1' Fevralev
Jasper
MichaelGabrielR

Promo Art
Azima 'Zim' Khan

Writing
James 'Ridley' Hobbs
Paulo 'Latinlingo' Villalobos

Platform Engine Code
Martin Piecyk

Music Composition
Milton 'DoctorM64' Guasti
Darren Kerwin
Torbjørn 'Falcool' Brandrud

Debug
Hemse
Dragondarch
Esteban 'DruidVorse' Criado
Verneri 'Naatiska' Viljanen

Playtest
Jennifer Potter
Mario Crestanello
Live4Truths
Torbjørn 'Falcool' Brandrud
Lise Trehjørningen
Nommiin
Gabriel Kaplan
Nicolas 'Skol' Del Negro
Darren Kerwin
Robert Sephazon

Community Management
Dragonheart91
Ammypendent
Karrde

Special Thanks
Nommiin
Nathan 'wickedclown' Hess
Tyler Rogers
Kousoru
Infinity's End
CapCom
Isabelle Amponin
The " + global.monsterStr + " Community



Source Code Reconstruction
YellowAfterlife



Continued Revisions

Lead - Former
Gatordile
Alex 'Wanderer' Mack

Lead
Lojemiru

Development
Craig Kostelecky
" + global.monsterStr + "3D

Art Lead
Dannon 'Shmegleskimo' Yates

Art
ShirtyScarab
Cooper Garvin
Chris 'Messianic' Oliveira
ChloePlz

Special Thanks
Banjo, Grom PE,
King Bore, Jean-Samuel Pelletier,
Reaku The Crate, Scooterboot, 
Sylandro, TheKhaosDemon, 
Unknown, Iwantdevil, 
PixHammer, CaptGlitch,
Nokbient, EODTex,
Electrix, gponys,
Japanese Community





Original " + global.monsterStr + " II Staff

Producer
Gunpei Yokoi

Director
Hiroji Kiyotake, Hiroyuki Kimura

Main Programmer
Takahiro Harada

Programmer
Masaru Yamanaka, Masao Yamamoto,
Isao Hirano

Graphic Designer
Hiroji Kiyotake, Hiroyuki Kimura

Program Assistant
Yuzuru Ogawa, Nobuhiro Ozaki

Sound Programmer
Ryohji Yoshitomi

Designer
Makoto Kanoh, Masafumi Sakashita,
Tomoyoshi Yamane, Takehiko Hosokawa,
Yasuo Inoue

Debug
Masaru Okadaga, Kenji Nishizawa,
Hirofumi Matsuoka, Tohru Ohsawa,
Kohta Fukui, Keisuke Terasaki,
Kenichi Sugino, Hitoshi Yamagami,
Katsuya Yamaoe, Yuji Hori









In Memory of Satoru Iwata";
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="2" enumb="2">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>canfadeout = 1;
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="2" enumb="1">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>fadeout = 1;
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="2" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>if (yoffset &lt; 120) {
    yoffset += 0.5;
    alarm[0] = 1;
}
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="3" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>if (canfadeout &amp;&amp; (oControl.kMenu1 || oControl.kMenu2 || oControl.kStart)) fadeout = 1;
if (fadeout) {
    if (yoffset &gt; 0) {
        yoffset -= 1;
    } else event_user(0);
}
if (statetime == 360) instance_create(192, 88, oCreditsShip);
if (statetime &gt; 520) {
    if (image_alpha &lt; 1) image_alpha += 0.05;
}

//This dictates the credit scrolling speed
if (statetime == 700) vspeed = -0.34;
statetime += 1;
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="7" enumb="10">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>display_set_gui_size(-1,-1);

if (global.creditsmenuopt == 0) {
    room_goto(rm_score);
} else {
    if (os_type == os_android) os_powersave_enable(true);
    global.creditsmenuopt = 0;
    room_goto(titleroom);
}
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="8" enumb="64">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>display_set_gui_size(320,240);
draw_set_alpha(image_alpha);
draw_set_font(fontGUI2);
draw_set_color(c_black);
draw_set_halign(fa_left);
draw_text(x + 1 - widespace, y + 17, text1);
draw_set_halign(fa_right);
draw_text(x + 1 - widespace + TARGET_WIDTH,y + 17, text2);
draw_set_color(c_white);
draw_set_halign(fa_left);
draw_text(x - widespace, y + 16, text1);
draw_set_halign(fa_right);
draw_text(x - widespace + TARGET_WIDTH, y + 16, text2);
draw_set_alpha(1);
draw_set_color(c_black);
draw_rectangle(0 - widespace, 0, 330 + widespace, 120 - yoffset, false);
draw_rectangle(0 - widespace, 120 + yoffset, 330 + widespace, 250, false);


/* //Old code in draw event

draw_set_alpha(image_alpha);
draw_set_font(fontGUI2);
draw_set_color(c_black);
draw_text(round(x + 1), round(y + 17), text);
draw_set_color(c_white);
draw_text(round(x), round(y + 16), text);
draw_set_alpha(1);
draw_set_color(c_black);
draw_rectangle(0, 0, 330, 120 - yoffset, false);
draw_rectangle(0, 120 + yoffset, 330, 250, false);
</string>
          </argument>
        </arguments>
      </action>
    </event>
  </events>
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  <PhysicsObjectShape>0</PhysicsObjectShape>
  <PhysicsObjectDensity>0.5</PhysicsObjectDensity>
  <PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
  <PhysicsObjectGroup>0</PhysicsObjectGroup>
  <PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
  <PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
  <PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
  <PhysicsObjectAwake>-1</PhysicsObjectAwake>
  <PhysicsObjectKinematic>0</PhysicsObjectKinematic>
  <PhysicsShapePoints/>
</object>
