Copy the whole files_to_copy folder over.

This fixes issue #14
pull/15/head
Miepee 5 years ago
parent 7728b14c1a
commit 7e11a6d9a6

@ -101,9 +101,13 @@ if (type == '1'):
# install new datafiles...
print("\nInstalling new datafiles...")
# music
for file2 in glob.glob("patch_data/files_to_copy/*.ogg"):
copy(file2, output+'/assets')
# copy the whole files_to_copy folder over
for file2 in glob.glob("patch_data/files_to_copy/*"):
if (os.path.isdir(file2)):
copytree(file2, output+"/assets/"+os.path.basename(file2))
else:
copy(file2, output+'/assets')
print("\nInstall high quality in-game music? Increases filesize by 194 MB!\n\n[y/n]\n")
@ -123,18 +127,6 @@ if (type == '1'):
# remove old lang
rmtree(output+'/lang')
# install new lang
copytree('patch_data/files_to_copy/lang', output+'/assets/lang')
# install mods,
copytree('patch_data/files_to_copy/mods', output+'/assets/mods')
# text
for file3 in glob.glob("patch_data/files_to_copy/*.txt"):
copy(file3, output+'/assets')
# modifiers
copy('patch_data/files_to_copy/modifiers.ini', output+'/assets')
# icons
copy('patch_data/files_to_copy/icon.png', output+'/assets')
copy('patch_data/files_to_copy/splash.png', output+'/assets')
#make game executable
subprocess.call(["chmod", "+x", output+"/AM2R"])

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